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Should we use OpenGL (2D only) for graphics?
Most definately, better 2D graphics.
  6   28.6%
Eh, make it an option but keep software-rendered SDL around.
  14   66.7%
No, my computer can barely take SDL as it is.
  1   4.8%
Poll is out of 21 votes.


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Compilation error
BUG ID: 303ResolvedOct 3, 2007
EpiarCriticalEpiar 0.5.0 Final / Linux
When I first tried to compile Epiar, I got the following error:
src/game/game.c:35: error: static declaration of ‘game_start_time’ follows non-static declaration
src/game/game.h:5: error: previous declaration of ‘game_start_time’ was here
make: *** [game.o] Error 1

By changing the following line (from game.c, line 35):
static Uint32 game_start_time = 0;
to
/*static*/ Uint32 game_start_time = 0;

I was able to compile (albiet with numerous warnings) and run Epiar.
ResolutionResolved by Chris on Dec 6, 2007
This is likely user error.
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